The StoryNikola Tesla accidentally discovers in a scientific experiment, a dimension replete with horrible ancestral beings. Without proof to prove it, he begins to prepare the defense of the earth of a future invasion prophesied in esoteric sources. At the same time, he sends his pupil, William Bolt, to train in the art of war, in order that he, with the fabulous weapons developed by Tesla, will be the hero that will face hordes of extra-dimensional beings
InnovationWith an original retro-futuristic atmosphere, halfway between Steampunk and Raygun Gothic, you can use up to 30 different weapons, based on the use of electricity and other types of unconventional energy. The use of some peculiar non-lethal weapons can be a great advantage, but misused can become a setback. The intelligent and strategic use of these weapons will be a key point.
Game Features
Interfaces; Options and inventory menus. Steampunk aesthetic.Levels; 4 levels (20 sub-levels). 13 locations.Progress of the game; Each level responds to the 4 main plots of the game, with different goals. To reach each objective, you must go through different scenarios facing enemies. At the end of levels (and highlights) you will face Heads of level. The ultimate goal is to activate the Wardenclyffe Tower to prevent the arrival of Cthulhu. At the beginning and between each level there will be kinematics to drive the story.Characters; Player (Will Bolt). Secondary; Tesla (not playable)Enemies; 24 + 6 Boss.Abilities; The player can cover himself to avoid damage, carry 4 weapons at a time, basic melee, run, overcome obstacles, and bearings.Weapons; 29 (5 strategic)Items; Recharge, First aid kit, trophies, reward system, etc.