The Doom Classic port is a series of official ports of Doom and Doom II initially developed by Nerve Software in cooperation with id Software and first published by Bethesda on July 26, 2019 as part of the “Year of Doom” promotional campaign. It was initially announced on stage during the QuakeCon 2019 (DoomCon) keynote presentation. The port is based on the Doom Classic codebase, but replaces the id Tech 4 shell with one based on the Unity game engine.
Included Content
DOOM Classic v7155DOOM II Classic v7155SIGIL Add-onTNT Evilution Add-onThe Plutonia Experiment Add-onNo Rest for The Living Add-onUltimate DOOM – DOSBox emulatedDOOM II – DOSBox emulatedWhat’s new in Jan 9, 2020 patch:https://bethesda.net/community/topic/379020/doom-doom-ii-patch-notes