Visual C++位图操作(1)
时间:2011-05-26 来源:Clingingboy
一.BitBlt
将一幅位图从一个设备场景复制到另一个,即复制像素,前面参数为目标,后者为源
case WM_PAINT:
hdcClient = BeginPaint (hwnd, &ps) ;
hdcWindow = GetWindowDC (hwnd) ;
for (y = 0 ; y < cyClient ; y += cySource)
for (x = 0 ; x < cxClient ; x += cxSource)
{
BitBlt (hdcClient, x, y, cxSource, cySource,
hdcWindow, 0, 0, SRCCOPY) ;
}
ReleaseDC (hwnd, hdcWindow) ;
EndPaint (hwnd, &ps) ;
return 0 ;
二.拉伸位图(会使图片不清晰)
使用StretchBlt函数,比BitBlt多了两个参数
case WM_PAINT:
hdcClient = BeginPaint (hwnd, &ps) ;
hdcWindow = GetWindowDC (hwnd) ;
StretchBlt (hdcClient, 0, 0, cxClient, cyClient,
hdcWindow, 0, 0, cxSource, cySource, MERGECOPY) ;
ReleaseDC (hwnd, hdcWindow) ;
EndPaint (hwnd, &ps) ;
return 0 ;
三.创建位图
3.1
hBitmap = CreateCompatibleBitmap (hdc, cx, cy) ;
//此函数建立了一个与设备兼容的位图
hBitmap CreateBitmapIndirect (&bitmap) ;
//通过结构体创建
- 先LoadBitmap 载入位图
- 然后创建CreateCompatibleDC
- BitBlt 拷贝像素
switch(message)
{
case WM_CREATE:
hInstance = ((LPCREATESTRUCT) lParam)->hInstance ;
hBitmap = LoadBitmap (hInstance, TEXT ("Bricks")) ;
GetObject (hBitmap, sizeof (BITMAP), &bitmap) ;
cxSource = bitmap.bmWidth ;
cySource = bitmap.bmHeight ;
return 0 ;
case WM_SIZE:
cxClient = LOWORD (lParam) ;
cyClient = HIWORD (lParam) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
hdcMem = CreateCompatibleDC (hdc) ;
SelectObject (hdcMem, hBitmap) ;
for (y = 0 ; y < cyClient ; y += cySource)
for (x = 0 ; x < cxClient ; x += cxSource)
{
BitBlt (hdc, x, y, cxSource, cySource, hdcMem, 0, 0, SRCCOPY) ;
}
DeleteDC (hdcMem) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
DeleteObject (hBitmap) ;
PostQuitMessage (0) ;
return 0 ;
}
3.2用位图创建文字,用0和1表示,相当于画像素点的意思.
填充BITMAP的bmBits字段
static BITMAP bitmap = { 0, 8, 8, 2, 1, 1 } ;
static BYTE bits [8][2]={ 0xFF, 0, 0x0C, 0, 0x0C, 0, 0x0C, 0,
0xFF, 0, 0xC0, 0, 0xC0, 0, 0xC0, 0 } ;
static HBITMAP hBitmap ;
static int cxClient, cyClient, cxSource, cySource ;
HDC hdc, hdcMem ;
int x, y ;
PAINTSTRUCT ps ;
switch (message)
{
case WM_CREATE:
bitmap.bmBits = bits ;
hBitmap = CreateBitmapIndirect (&bitmap) ;
cxSource = bitmap.bmWidth ;
cySource = bitmap.bmHeight ;
return 0 ;
3.3使用位图创建笔刷
hBitmap = LoadBitmap (hInstance, TEXT ("Bricks"));
hBrush = CreatePatternBrush (hBitmap);
DeleteObject (hBitmap);
3.4在位图中绘图
用CreateCompatibleBitmap 创建一幅与设备兼容有关位图,然后选择位图,SelectObject (hdcMem, hBitmap)
hdc = GetDC (hwnd) ;
hdcMem = CreateCompatibleDC (hdc) ;
GetTextExtentPoint32 (hdc, szText, lstrlen (szText), &size);
cxBitmap = size.cx ;
cyBitmap = size.cy;
hBitmap = CreateCompatibleBitmap (hdc, cxBitmap, cyBitmap);
ReleaseDC (hwnd, hdc) ;
SelectObject (hdcMem, hBitmap) ;
TextOut (hdcMem, 0, 0, szText, lstrlen (szText));
创建好以后就可以同上方法用BitBlt或者StretchBlt方法操作像素了
四.菜单插入位图
hBitmap = StretchBitmap (LoadBitmap (hInstance, TEXT ("BitmapFont"))) ;
AppendMenu (hMenu, MF_BITMAP | MF_POPUP, (int) hMenuPopup,
(PTSTR) (LONG) hBitmap) ;
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