AGM::LibReflection: A reflection library for C++.
时间:2010-09-01 来源:witxjp
From:http://www.codeproject.com/KB/library/libreflection.aspx
Introduction
LibReflection is a little library (well, a header to be specific) that gives reflection capabilities to C++ classes. When we talk about reflection, we don't mean just RTTI, but a rich palette of capabilities useful in every day programming:
- specify and examine class inheritance
- declare and examine normal and static fields
- declare and examine normal, virtual, and static methods
- declare and use properties and events
- set and get field values
- call methods and get results
- create instances without having the headers at hand, by using a class registry
And all the above almost happen automatically, with very few macros that the programmer has to put in the application's classes...and you also get the added benefit of class properties and events, something that C++ does not provide by default.
Demo
Using LibReflection is very easy. The following piece of code shows a class with fields, properties and methods, all reflected in the class' Class object:
//what you need to include
#include "reflection.hpp"
//namespace usage
using namespace agm::reflection;
//example base class
class Base {
public:
//needed so as that the class gets reflection capabilities
CLASS(Base, NullClass);
//a reflected property
PROPERTY(int, length);
//a reflected method
METHOD(public, bool, processLength, (int l));
private:
//a reflected field
FIELD(private, int, m_length);
//property getter
int get_length() const {
return m_length;
}
//property setter
void set_length(int l) {
m_length = l;
}
};
//a reflected method implementation
bool Base::processLength(int l)
{
return l == m_length;
}
//a derived class
class Derived : public Base {
public:
//derived reflected class
CLASS(Derived, Base);
};
//for the demo
#include <iostream>
using namespace std;
int main()
{
//a class instance
Derived derived;
//get the class of the Derived class
const Class &derived_class = derived.getClass();
//print the class name
cout << derived_class.getName() << endl;
//print the the m_length field
const Field &length_field = derived_class.getField("m_length");
cout << length_field.getType() << " "
<< length_field.getName() << endl;
//print the the length property
const Property &length_prop = derived_class.getProperty("length");
cout << length_prop.getType() << " "
<< length_prop.getName() << endl;
//print the 'processLength()' method
const Method &process_length_method =
derived_class.getMethod("processLength");
cout << process_length_method.getType() << " "
<< process_length_method.getName()
<< process_length_method.getArgs()
<< endl;
//set the length property
cout << "using length property" << endl;
length_prop.set(&derived, 10);
int i;
length_prop.get(i, &derived);
cout << "length = " << i << endl;
//calling the length method
cout << "calling bool Base::processLength(int)" << endl;
bool b;
process_length_method.invoke(b, (Base *)&derived, 10);
cout << "processLength=" << b << endl;
getchar();
return 0;
}